adding multiplayer

This commit is contained in:
2026-04-15 06:57:15 -07:00
parent af639e62c3
commit 3a91db6321
32 changed files with 938 additions and 174 deletions

View File

@@ -17,10 +17,9 @@ int EntityListUpdate(entity_list* list) {
clock_gettime(CLOCK_MONOTONIC, &list->current);
double elapsed = (list->current.tv_sec - list->start.tv_sec);
elapsed += (list->current.tv_nsec - list->start.tv_nsec) / 1000000000.0;
if(elapsed > 0.125/4) {
if(elapsed > 0.000125) {
for(int i = 0; i < 256; i++) {
if(list->entities[i] != NULL) {
printf("running index %d\n", i);
list->entities[i]->callback.update(0,list->entities[i]);
}
}