adding multiplayer

This commit is contained in:
2026-04-15 06:57:15 -07:00
parent af639e62c3
commit 3a91db6321
32 changed files with 938 additions and 174 deletions

View File

@@ -3,6 +3,7 @@
#define CENTERY_ID 1
#include "../entity.h"
#include "../world.h"
#include "../../client_source/client.h"
typedef struct {
int weapon;
@@ -17,9 +18,11 @@ typedef struct {
int str;
int wis;
int dex;
client* cli;
} centery;
entity* CreateCentery(int tear, int classification,world* w);
entity* CreateCentery(int tear, client* cli,world* w);
int ServerUpdate(void*);
int ClientUpdate(int, void*);