Files
skevity/source/game_source/player/player_data.h
2026-04-15 06:57:15 -07:00

38 lines
535 B
C

#ifndef PLAYER_PACKET_H
#define PLAYER_PACKET_H
#include "../color.h"
#define MOVE_UP 1
#define MOVE_DOWN 2
#define MOVE_LEFT 3
#define MOVE_RIGHT 4
#define ATTACK_LEFT 5
#define ATTACK_RIGHT 6
#define ATTACK_UP 7
#define ATTACK_DOWN 8
#define ATTACK_MELEE 11
#define ATTACK_WEAPON_1 12
#define ATTACK_WEAPON_2 13
#define ATTACK_WEAPON_3 14
typedef struct {
int holding;
int class;
int health;
int ac;
int str;
int wis;
int intel;
int dex;
char name[32];
color c;
}player_data;
#endif