11 lines
256 B
C
11 lines
256 B
C
#ifndef ENTITY_UTILS_H
|
|
#define ENTITY_UTILS_H
|
|
#include "entity_handler.h"
|
|
#include "vector.h"
|
|
|
|
|
|
int* GetEntitiesAroundPoint(entity_list* list, vec2 position, int radious);
|
|
int* GetClosestEntity(entity_list* list, vec2 position);
|
|
|
|
#endif // !ENTITY_UTILS_H
|