Files
skevity/source/server_source/game_client.h
2026-04-15 06:57:15 -07:00

27 lines
434 B
C

#ifndef GAME_CLIENT_H
#define GAME_CLIENT_H
#include "transactions.h"
typedef struct {
const char* ip;
int port;
int id;
int socket;
} server_info;
typedef struct {
server_info game_info;
server_info server_info;
int userCount;
}game_server;
int Connect(game_server* gs);
int Send(game_server* gs,packet* packet);
int Recive(game_server* gs, packet* pakcet);
int Disconnect(game_server* gs);
#endif