Files
skevity/source/game_source/game_server.h

14 lines
242 B
C

#include "player/player_packet.h"
#ifndef GAME_SERVER_H
typedef struct {
const char* ip;
int port;
unsigned int sessionId;
}game_server_config;
int ConnectToGameServer(game_server_config* config);
#define GAME_SERVER_H
#endif