Files
skevity/source/game_source/engine.c

26 lines
303 B
C

#include "engine.h"
int GameInit(AuthUser *auth, User *user){
// init tart
return 0;
}
void GameRun(User* user) {
// game logic
// display render
}
void GameEnd() {
// free objects
}
int GetInput(char* buffer){
return 0;
}
int Render(char* outbuffer) {
return 0;
}