#ifndef CELLS_H #define CELLS_H #define CELL_FLAG_BLOCKING 0b00000000000000000000000000000001 #define CELL_FLAG_PARTIAL_COVER 0b00000000000000000000000000000010 #define CELL_FLAG_DAMAGEABLE 0b00000000000000000000000000000100 #define CELL_FLAG_SLIPPERY 0b00000000000000000000000000001000 #define CELL_FLAG_UNEVEN 0b00000000000000000000000000010000 #define CELL_FLAG_FLORE 0b00000000000000000000000000100000 #define CELL_FLAG_STARE 0b00000000000000000000000001000000 #define CELL_FLAG_MOVEABLE 0b00000000000000000000000010000000 #define CELL_FLAG_EXPLODING 0b00000000000000000000000100000000 #define CELL_FLAG_FLAMABLE 0b00000000000000000000001000000000 #define CELL_FLAG_RADIO_ACTIVE 0b00000000000000000000010000000000 //#define CELL_FLAG_ 0b00000000000000000000100000000000 //#define CELL_FLAG_ 0b00000000000000000001000000000000 //#define CELL_FLAG_ 0b00000000000000000010000000000000 //#define CELL_FLAG_ 0b00000000000000000100000000000000 //#define CELL_FLAG_ 0b00000000000000001000000000000000 //#define CELL_FLAG_ 0b00000000000000010000000000000000 //#define CELL_FLAG_ 0b00000000000000100000000000000000 //#define CELL_FLAG_ 0b00000000000001000000000000000000 //#define CELL_FLAG_ 0b00000000000010000000000000000000 //#define CELL_FLAG_ 0b00000000000100000000000000000000 //#define CELL_FLAG_ 0b00000000001000000000000000000000 //#define CELL_FLAG_ 0b00000000010000000000000000000000 //#define CELL_FLAG_ 0b00000000100000000000000000000000 //#define CELL_FLAG_ 0b00000001000000000000000000000000 //#define CELL_FLAG_ 0b00000010000000000000000000000000 //#define CELL_FLAG_ 0b00000100000000000000000000000000 //#define CELL_FLAG_ 0b00001000000000000000000000000000 //#define CELL_FLAG_ 0b00010000000000000000000000000000 //#define CELL_FLAG_ 0b00100000000000000000000000000000 //#define CELL_FLAG_ 0b01000000000000000000000000000000 //#define CELL_FLAG_ 0b10000000000000000000000000000000 #include "tile.h" typedef short cell_id; typedef struct { cell_id id; unsigned int flags; tile tile; void(*func)(int x, int y, void* data); } cell; int UpdateCells(cell* cell, int x, int y, void* data); cell* SetCell(cell_id id); #endif // !CELLS_H