there is now a player character and the world renders using a cammera

This commit is contained in:
2026-04-09 13:11:55 -07:00
parent 09c310cb4a
commit af639e62c3
47 changed files with 1737 additions and 83 deletions

View File

@@ -0,0 +1,29 @@
#include "server.h"
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/socket.h>
int start_server() {
struct sockaddr_in server;
int serverSock;
serverSock = socket(AF_INET, SOCK_STREAM, 0);
server.sin_family = AF_INET;
server.sin_port = htons(2223);
server.sin_addr.s_addr = INADDR_ANY;
if(bind(serverSock, (struct sockaddr*)&serverSock, sizeof(server)) < 0) {
return -1;
}
listen(serverSock, 4);
return 0;
}