there is now a player character and the world renders using a cammera
This commit is contained in:
16
source/game_source/entities/templates/Template.h
Normal file
16
source/game_source/entities/templates/Template.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef ENTITY_template_H
|
||||
#define ENTITY_template_H
|
||||
#include "../entity.h"
|
||||
#include "../world.h"
|
||||
|
||||
|
||||
typedef struct {
|
||||
} template;
|
||||
|
||||
entity* Createtemplate(initvar);
|
||||
|
||||
int templateUpdate(int, void*);
|
||||
int templateInit(void*);
|
||||
int templateFree(void*);
|
||||
|
||||
#endif // ENTITY_template_H
|
||||
Reference in New Issue
Block a user