there is now a player character and the world renders using a cammera

This commit is contained in:
2026-04-09 13:11:55 -07:00
parent 09c310cb4a
commit af639e62c3
47 changed files with 1737 additions and 83 deletions

View File

@@ -0,0 +1,16 @@
#ifndef ENTITY_template_H
#define ENTITY_template_H
#include "../entity.h"
#include "../world.h"
typedef struct {
} template;
entity* Createtemplate(initvar);
int templateUpdate(int, void*);
int templateInit(void*);
int templateFree(void*);
#endif // ENTITY_template_H