there is now a player character and the world renders using a cammera
This commit is contained in:
@@ -9,5 +9,45 @@ set(CMAKE_COLOR_MAKEFILE ON)
|
||||
set(CMAKE_COLOR_DIAGNOSTICS ON)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
|
||||
add_subdirectory(external)
|
||||
add_subdirectory(source)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E echo "Building for docker")
|
||||
if(DOCKER)
|
||||
target_compile_definitions(sshGameServer PUBLIC
|
||||
DOCKER
|
||||
)
|
||||
find_program(podman_exe podman)
|
||||
if(NOT podman_exe)
|
||||
message(FATIAL_ERROR "Cant find podman")
|
||||
endif()
|
||||
add_custom_target( # This will build the docker container
|
||||
docker
|
||||
COMMAND bash ${CMAKE_SOURCE_DIR}/dockerCompile.sh
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
)
|
||||
add_custom_target( # This will deploy that docker image on the server
|
||||
deploy
|
||||
COMMAND bash ${CMAKE_SOURCE_DIR}/dockerCompile.sh --exp --dep
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
USES_TERMINAL
|
||||
)
|
||||
add_custom_target( # This will export the docker image to the server
|
||||
export
|
||||
COMMAND bash ${CMAKE_SOURCE_DIR}/dockerCompile.sh --exp
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
USES_TERMINAL
|
||||
)
|
||||
add_custom_target( # This will build the root image
|
||||
root
|
||||
COMMAND bash ${CMAKE_SOURCE_DIR}/dockerCompile.sh --env
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
USES_TERMINAL
|
||||
)
|
||||
add_custom_target(
|
||||
run
|
||||
COMMAND bash ${CMAKE_SOURCE_DIR}/dockerCompile.sh --run
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
USES_TERMINAL
|
||||
)
|
||||
endif()
|
||||
|
||||
Reference in New Issue
Block a user