working on adding a entity workflow

This commit is contained in:
2026-03-16 13:22:59 -07:00
parent d18e4cea55
commit 76d2e27879
50 changed files with 988 additions and 389 deletions

View File

@@ -0,0 +1,25 @@
#ifndef ENGIN_H
#define ENGIN_H
typedef struct {
const char* username;
int userId;
int runs;
int hours;
int currentServerId;
} User;
typedef struct {
char username[256];
char password[256];
} AuthUser;
int GameInit(AuthUser* auth, User* user);
void GameRun(User* user);
void GameEnd();
void SetInput(char* buffer);
int GetInput(char* buffer);
int Render(char* outbuffer);
#endif // !ENGIN_H