adding multiplayer
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@@ -10,6 +10,7 @@
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#include <tart.h>
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#include "../game_source/cammera.h"
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#include "../game_source/world.h"
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#include "../server_source/game_client.h"
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typedef struct {
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tart_window w;
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@@ -32,6 +33,8 @@ typedef struct {
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struct ssh_server_callbacks_struct server_cb;
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struct ssh_channel_callbacks_struct channel_cb;
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struct timespec last_time;
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game_server server;
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} client;
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