Files
WolfRender/source/engin/shaders.h
2026-07-02 21:59:55 -07:00

17 lines
269 B
C

#ifndef SHADERS_H
#define SHADERS_H
typedef struct {
char* vertex;
int vertexSize;
char* fragment;
int fragmentSize;
} shader;
int ReadFragmentShader(const char* path, shader* shader);
int ReadVertexShader(const char* path, shader* shader);
#endif