Files
Pickler/includes/Pickler.h

78 lines
2.4 KiB
C

#ifndef Pickler_H
#define Pickler_H
struct pickle{
const char* name;
const char* message;
bool passed;
};
struct pickle_jar {
const char* name;
pickle* functions;
int functionCount;
bool passed;
} ;
struct pickle_shelf {
struct pickle_jar* pickle_jars;
int pickle_jarCount;
bool passed;
};
struct pickle_jar __pickle_add_jar(pickle_jar*, pickle, const char*);
struct pickle_shelf __pickle_jar_add_to_shelf(pickle_shelf*, pickle_jar);
int __pickle_shelf_run(pickle_shelf*);
/// -----Operation functions-----
/// These operation functions alow quick
/// and easy comparesons.
/// So that the user can make tests fast.
/// Tests should be easy and to create and
/// simpile to create. More functions will
/// be on the way but right now we have the
/// following.
///
/// - DIFFERENT(value1, value2): this allows the
/// user to check if the value is differrent in
/// any way. (value1 != value2)
///
/// - SAME(value1, value2): this allows the user
/// to check if both values are the same.
/// (value1 == value2)
///
/// - ASSERT(message, value): allows for a custome
/// message to be displayed when testing. The value
/// is/needs to be a boolean.
#define DIFFERENT(value1, value2) (value1 != value2)
#define SAME(value1, value2) (value1 == value2)
#define ASSERT(message, value) return {"name",message, value }
/// ------Using Pickle------
/// When using pickle there are some
/// helper deffinitions to create your
/// testing envirment.
/// - First, Use _INSTALLSHELF_ to
/// install the pickle shelf.
/// - Second, we need to create pickle
/// jars so that we can put pickles in
/// those jars. To create a pickle jar
/// run _CREATEJAR_ to create a pickle
/// jar.
/// -Third, We can now start canning!
/// First we need to create Pickls.
/// To create a pickle we need to run
/// _PICKLE_ pickle takes a name.
///
#define INSTALLSHELF struct pickle_shelf __pickle_shelf__ = { 0, 0, true };
#define CREATEJAR(jar_name) struct pickle_jar jar_name = {#jar_name, 0, 0, true};
#define PICKLE(name) struct pickle name = []() -> pickle
#define ADDPICKLE(jar,pickle) __pickle_add_jar(&jar, pickle, #pickle)
#define PUTJARONSHELF(jar) __pickle_jar_add_to_shelf(&__pickle_shelf__,jar);
#define PUTJARONASHELF(shelf,jar) __pickle_jar_add_to_shelf(&shelf,jar);
#define PICKLESHELF __pickle_shelf_run(&__pickle_shelf__)
#define APICKLESHELF(shelf) __pickle_shelf_run(&shelf)
#endif